/*************************************************************************** * PacketStats.cc -- The PacketStats class handles packet statistics. It * * is intended to keep track of the number of packets and bytes sent and * * received, keep track of start and finish times, etc. * * * ***********************IMPORTANT NMAP LICENSE TERMS************************ * * The Nmap Security Scanner is (C) 1996-2024 Nmap Software LLC ("The Nmap * Project"). Nmap is also a registered trademark of the Nmap Project. * * This program is distributed under the terms of the Nmap Public Source * License (NPSL). The exact license text applying to a particular Nmap * release or source code control revision is contained in the LICENSE * file distributed with that version of Nmap or source code control * revision. More Nmap copyright/legal information is available from * https://nmap.org/book/man-legal.html, and further information on the * NPSL license itself can be found at https://nmap.org/npsl/ . This * header summarizes some key points from the Nmap license, but is no * substitute for the actual license text. * * Nmap is generally free for end users to download and use themselves, * including commercial use. It is available from https://nmap.org. * * The Nmap license generally prohibits companies from using and * redistributing Nmap in commercial products, but we sell a special Nmap * OEM Edition with a more permissive license and special features for * this purpose. See https://nmap.org/oem/ * * If you have received a written Nmap license agreement or contract * stating terms other than these (such as an Nmap OEM license), you may * choose to use and redistribute Nmap under those terms instead. * * The official Nmap Windows builds include the Npcap software * (https://npcap.com) for packet capture and transmission. It is under * separate license terms which forbid redistribution without special * permission. So the official Nmap Windows builds may not be redistributed * without special permission (such as an Nmap OEM license). * * Source is provided to this software because we believe users have a * right to know exactly what a program is going to do before they run it. * This also allows you to audit the software for security holes. * * Source code also allows you to port Nmap to new platforms, fix bugs, and * add new features. You are highly encouraged to submit your changes as a * Github PR or by email to the dev@nmap.org mailing list for possible * incorporation into the main distribution. Unless you specify otherwise, it * is understood that you are offering us very broad rights to use your * submissions as described in the Nmap Public Source License Contributor * Agreement. This is important because we fund the project by selling licenses * with various terms, and also because the inability to relicense code has * caused devastating problems for other Free Software projects (such as KDE * and NASM). * * The free version of Nmap is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties, * indemnification and commercial support are all available through the * Npcap OEM program--see https://nmap.org/oem/ * ***************************************************************************/ #include "nping.h" #include "stats.h" #include "NpingOps.h" #include "output.h" /*****************************************************************************/ /* Implementation of NpingTimer class. */ /*****************************************************************************/ NpingTimer::NpingTimer(){ this->reset(); } NpingTimer::~NpingTimer(){ } void NpingTimer::reset(){ this->start_tv.tv_sec=0; this->start_tv.tv_usec=0; this->stop_tv.tv_sec=0; this->stop_tv.tv_usec=0; } int NpingTimer::start(){ if( timeval_set(&start_tv) || timeval_set(&stop_tv) ) return OP_FAILURE; gettimeofday(&start_tv, NULL); return OP_SUCCESS; } int NpingTimer::stop(){ if( !timeval_set(&start_tv) || timeval_set(&stop_tv) ) return OP_FAILURE; gettimeofday(&stop_tv, NULL); return OP_SUCCESS; } double NpingTimer::elapsed(struct timeval *now){ struct timeval tv; const struct timeval *end_tv=NULL; /* If for some reason the clock has not been started, * just return 0 seconds elapsed. */ if(!timeval_set(&start_tv)){ return 0.0; } /* If the caller supplied a time, use it */ if(now!=NULL){ end_tv=now; /* If the clock has been stopped already, use the stop time */ }else if(timeval_set(&stop_tv)){ end_tv = &stop_tv; }else{ gettimeofday(&tv, NULL); end_tv = &tv; } return TIMEVAL_FSEC_SUBTRACT(*end_tv, start_tv); } bool NpingTimer::is_started(){ return timeval_set(&this->start_tv); } bool NpingTimer::is_stopped(){ return timeval_set(&this->stop_tv); } /* Returns true if tv has been initialized; i.e., its members are not all zero. */ bool NpingTimer::timeval_set(const struct timeval *tv) { return (tv->tv_sec != 0 || tv->tv_usec != 0); } /*****************************************************************************/ /* Implementation of NpingStats class. */ /*****************************************************************************/ NpingStats::NpingStats(){ this->reset(); } NpingStats::~NpingStats(){ } void NpingStats::reset(){ this->packets_sent=0; this->packets_received=0; this->packets_echoed=0; this->bytes_sent=0; this->bytes_received=0; this->bytes_echoed=0; this->echo_clients_served=0; this->tx_timer.reset(); this->rx_timer.reset(); this->run_timer.reset(); } /* End of reset() */ /** Updates packet and byte count for transmitted packets. */ int NpingStats::addSentPacket(u32 len){ this->packets_sent++; this->bytes_sent+=len; return OP_SUCCESS; } /* End of addSentPacket() */ /** Updates packet and byte count for received packets. */ int NpingStats::addRecvPacket(u32 len){ this->packets_received++; this->bytes_received+=len; return OP_SUCCESS; } /* End of addRecvPacket() */ /** Updates packet and byte count for echoed packets. */ int NpingStats::addEchoedPacket(u32 len){ this->packets_echoed++; this->bytes_echoed+=len; return OP_SUCCESS; } /* End of addEchoedPacket() */ /** Updates count for echo clients served by the echo server. */ int NpingStats::addEchoClientServed(){ this->echo_clients_served++; return OP_SUCCESS; } /* End of addEchoClientServed() */ int NpingStats::startClocks(){ this->startTxClock(); this->startRxClock(); return OP_SUCCESS; } int NpingStats::stopClocks(){ this->stopTxClock(); this->stopRxClock(); return OP_SUCCESS; } int NpingStats::startTxClock(){ this->tx_timer.start(); return OP_SUCCESS; } int NpingStats::stopTxClock(){ this->tx_timer.stop(); return OP_SUCCESS; } int NpingStats::startRxClock(){ this->rx_timer.start(); return OP_SUCCESS; } int NpingStats::stopRxClock(){ this->rx_timer.stop(); return OP_SUCCESS; } int NpingStats::startRuntime(){ this->run_timer.start(); return OP_SUCCESS; } int NpingStats::stopRuntime(){ this->run_timer.start(); return OP_SUCCESS; } double NpingStats::elapsedTx(){ return this->tx_timer.elapsed(); } double NpingStats::elapsedRx(){ return this->rx_timer.elapsed(); } double NpingStats::elapsedRuntime(struct timeval *now){ return this->run_timer.elapsed(now); } u64_t NpingStats::getSentPackets(){ return this->packets_sent; } /* End of getSentPackets() */ u64_t NpingStats::getSentBytes(){ return this->bytes_sent; } /* End of getSentBytes() */ u64_t NpingStats::getRecvPackets(){ return this->packets_received; } /* End of getRecvPackets() */ u64_t NpingStats::getRecvBytes(){ return this->bytes_received; } /* End of getRecvBytes() */ u64_t NpingStats::getEchoedPackets(){ return this->packets_echoed; } /* End of getEchoedPackets() */ u64_t NpingStats::getEchoedBytes(){ return this->bytes_echoed; } /* End of getEchoedBytes() */ u32 NpingStats::getEchoClientsServed(){ return this->echo_clients_served; } /* End of getEchoClientsServed() */ u64_t NpingStats::getLostPackets(){ if(this->packets_sent <= this->packets_received) return 0; else return this->packets_sent - this->packets_received; } /* End of getLostPackets() */ double NpingStats::getLostPacketPercentage(){ u32 pkt_rcvd=this->packets_received; u32 pkt_sent=this->packets_sent; u32 pkt_lost=(pkt_rcvd>=pkt_sent) ? 0 : (u32)(pkt_sent-pkt_rcvd); /* Only compute percentage if we actually sent packets, don't do divisions * by zero! (this could happen when user presses CTRL-C and we print the * stats */ double percentlost=0.0; if( pkt_lost!=0 && pkt_sent!=0) percentlost=((double)pkt_lost)/((double)pkt_sent); return percentlost; } /* End of getLostPacketPercentage() */ double NpingStats::getLostPacketPercentage100(){ return this->getLostPacketPercentage()*100; } /* End of getLostPacketPercentage100() */ u64_t NpingStats::getUnmatchedPackets(){ if(this->packets_received <= this->packets_echoed) return 0; else return this->packets_received - this->packets_echoed; } /* End of getUnmatchedPackets() */ double NpingStats::getUnmatchedPacketPercentage(){ u32 pkt_captured=this->packets_received; u32 pkt_echoed=this->packets_echoed; u32 pkt_unmatched=(pkt_captured<=pkt_echoed) ? 0 : (u32)(pkt_captured-pkt_echoed); double percentunmatched=0.0; if( pkt_unmatched!=0 && pkt_captured!=0) percentunmatched=((double)pkt_unmatched)/((double)pkt_captured); return percentunmatched; } /* End of getUnmatchedPacketPercentage() */ double NpingStats::getUnmatchedPacketPercentage100(){ return this->getUnmatchedPacketPercentage()*100; } /* End of getUnmatchedPacketPercentage100() */ double NpingStats::getOverallTxPacketRate(){ double elapsed = this->tx_timer.elapsed(); if(elapsed <= 0.0) return 0.0; else return this->packets_sent / elapsed; } double NpingStats::getOverallTxByteRate(){ double elapsed = this->tx_timer.elapsed(); if(elapsed <= 0.0) return 0.0; else return this->bytes_sent / elapsed; } double NpingStats::getOverallRxPacketRate(){ double elapsed = this->rx_timer.elapsed(); if(elapsed <= 0.0) return 0.0; else return this->packets_received / elapsed; } double NpingStats::getOverallRxByteRate(){ double elapsed = this->rx_timer.elapsed(); if(elapsed <= 0.0) return 0.0; else return this->bytes_received / elapsed; }