# # Copyright (C) 2017 Ali Abdulkadir . # # Permission is hereby granted, free of charge, to any person # obtaining a copy of this software and associated documentation files # (the "Software"), to deal in the Software without restriction, # including without limitation the rights to use, copy, modify, merge, # publish, distribute, sub-license, and/or sell copies of the Software, # and to permit persons to whom the Software is furnished to do so, # subject to the following conditions: # # The above copyright notice and this permission notice shall be # included in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS # BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN # ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. # # FindPacket # ========== # # Find the Packet library and include files. # # This module defines the following variables: # # Packet_INCLUDE_DIR - absolute path to the directory containing Packet32.h. # # Packet_LIBRARY - relative or absolute path to the Packet library to # link with. An absolute path is will be used if the # Packet library is not located in the compiler's # default search path. # Packet_FOUND - TRUE if the Packet library *and* header are found. # # Hints and Backward Compatibility # ================================ # # To tell this module where to look, a user may set the environment variable # Packet_ROOT to point cmake to the *root* of a directory with include and # lib subdirectories for packet.dll (e.g WpdPack or npcap-sdk). # Alternatively, Packet_ROOT may also be set from cmake command line or GUI # (e.g cmake -DPacket_ROOT=C:\path\to\packet [...]) # if(CMAKE_GENERATOR_PLATFORM STREQUAL "Win32") # # 32-bit x86; no need to look in subdirectories of the SDK's # Lib directory for the libraries, as the libraries are in # the Lib directory # else() # # Platform other than 32-bit x86. # # For the WinPcap and Npcap SDKs, the Lib subdirectory of the top-level # directory contains 32-bit x86 libraries; the libraries for other # platforms are in subdirectories of the Lib directory whose names # are the names of the supported platforms. # # The only way to *FORCE* CMake to look in the appropriate # subdirectory of Lib for libraries without searching in the # Lib directory first appears to be to set # CMAKE_LIBRARY_ARCHITECTURE to the name of the subdirectory. # set(CMAKE_LIBRARY_ARCHITECTURE "${CMAKE_GENERATOR_PLATFORM}") endif() # Find the header find_path(Packet_INCLUDE_DIR Packet32.h PATH_SUFFIXES include Include ) # Find the library find_library(Packet_LIBRARY NAMES Packet packet ) # Set Packet_FOUND to TRUE if Packet_INCLUDE_DIR and Packet_LIBRARY are TRUE. include(FindPackageHandleStandardArgs) find_package_handle_standard_args(Packet DEFAULT_MSG Packet_INCLUDE_DIR Packet_LIBRARY ) mark_as_advanced(Packet_INCLUDE_DIR Packet_LIBRARY) set(Packet_INCLUDE_DIRS ${Packet_INCLUDE_DIR}) set(Packet_LIBRARIES ${Packet_LIBRARY})