# # Copyright (C) 2017 Ali Abdulkadir . # # Permission is hereby granted, free of charge, to any person # obtaining a copy of this software and associated documentation files # (the "Software"), to deal in the Software without restriction, # including without limitation the rights to use, copy, modify, merge, # publish, distribute, sub-license, and/or sell copies of the Software, # and to permit persons to whom the Software is furnished to do so, # subject to the following conditions: # # The above copyright notice and this permission notice shall be # included in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS # BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN # ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. # # FindPacket # ========== # # Find the Packet library and include files. # # This module defines the following variables: # # PACKET_INCLUDE_DIR - absolute path to the directory containing Packet32.h. # # PACKET_LIBRARY - relative or absolute path to the Packet library to # link with. An absolute path is will be used if the # Packet library is not located in the compiler's # default search path. # PACKET_FOUND - TRUE if the Packet library *and* header are found. # # Hints and Backward Compatibility # ================================ # # To tell this module where to look, a user may set the environment variable # Packet_ROOT to point cmake to the *root* of a directory with include and # lib subdirectories for packet.dll (e.g WpdPack or npcap-sdk). # Alternatively, Packet_ROOT may also be set from cmake command line or GUI # (e.g cmake -DPacket_ROOT=C:\path\to\packet [...]) # # The 64-bit Packet.lib is located under /x64 if(CMAKE_SIZEOF_VOID_P EQUAL 8) # # For the WinPcap and Npcap SDKs, the Lib subdirectory of the top-level # directory contains 32-bit libraries; the 64-bit libraries are in the # Lib/x64 directory. # # The only way to *FORCE* CMake to look in the Lib/x64 directory # without searching in the Lib directory first appears to be to set # CMAKE_LIBRARY_ARCHITECTURE to "x64". # # In newer versions of CMake, CMAKE_LIBRARY_ARCHITECTURE is set according to # the language, e.g., CMAKE__LIBRARY_ARCHITECTURE. So, set the new # variable, CMAKE_C_LIBRARY_ARCHITECTURE, so that CMAKE_LIBRARY_ARCHITECTURE # inherits the correct value. # set(archdetect_c_code " #ifndef _M_ARM64 #error Not ARM64 #endif int main() { return 0; } ") file(WRITE "${CMAKE_BINARY_DIR}/archdetect.c" "${archdetect_c_code}") try_compile( IsArm64 "${CMAKE_BINARY_DIR}/archdetect" "${CMAKE_BINARY_DIR}/archdetect.c" ) if(IsArm64) set(CMAKE_C_LIBRARY_ARCHITECTURE "ARM64") set(CMAKE_LIBRARY_ARCHITECTURE "ARM64") else() set(CMAKE_C_LIBRARY_ARCHITECTURE "x64") set(CMAKE_LIBRARY_ARCHITECTURE "x64") endif() endif() # Find the header find_path(PACKET_INCLUDE_DIR Packet32.h PATH_SUFFIXES include Include ) # Find the library find_library(PACKET_LIBRARY NAMES Packet packet ) # Set PACKET_FOUND to TRUE if PACKET_INCLUDE_DIR and PACKET_LIBRARY are TRUE. include(FindPackageHandleStandardArgs) find_package_handle_standard_args(PACKET DEFAULT_MSG PACKET_INCLUDE_DIR PACKET_LIBRARY ) mark_as_advanced(PACKET_INCLUDE_DIR PACKET_LIBRARY) set(PACKET_INCLUDE_DIRS ${PACKET_INCLUDE_DIR}) set(PACKET_LIBRARIES ${PACKET_LIBRARY})