/* ** $Id: lundump.h,v 1.39.1.1 2013/04/12 18:48:47 roberto Exp $ ** load precompiled Lua chunks ** See Copyright Notice in lua.h */ #ifndef lundump_h #define lundump_h #include "lobject.h" #include "lzio.h" /* load one chunk; from lundump.c */ LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name); /* make header; from lundump.c */ LUAI_FUNC void luaU_header (lu_byte* h); /* dump one chunk; from ldump.c */ LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip); /* data to catch conversion errors */ #define LUAC_TAIL "\x19\x93\r\n\x1a\n" /* size in bytes of header of binary files */ #define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char)) #endif