/*************************************************************************** * nsock_connect.c -- This contains the functions for requesting TCP * * connections from the nsock parallel socket event library * ***********************IMPORTANT NSOCK LICENSE TERMS*********************** * * * The nsock parallel socket event library is (C) 1999-2011 Insecure.Com * * LLC This library is free software; you may redistribute and/or * * modify it under the terms of the GNU General Public License as * * published by the Free Software Foundation; Version 2. This guarantees * * your right to use, modify, and redistribute this software under certain * * conditions. If this license is unacceptable to you, Insecure.Com LLC * * may be willing to sell alternative licenses (contact * * sales@insecure.com ). * * * * As a special exception to the GPL terms, Insecure.Com LLC grants * * permission to link the code of this program with any version of the * * OpenSSL library which is distributed under a license identical to that * * listed in the included docs/licenses/OpenSSL.txt file, and distribute * * linked combinations including the two. You must obey the GNU GPL in all * * respects for all of the code used other than OpenSSL. If you modify * * this file, you may extend this exception to your version of the file, * * but you are not obligated to do so. * * * * If you received these files with a written license agreement stating * * terms other than the (GPL) terms above, then that alternative license * * agreement takes precedence over this comment. * * * * Source is provided to this software because we believe users have a * * right to know exactly what a program is going to do before they run it. * * This also allows you to audit the software for security holes (none * * have been found so far). * * * * Source code also allows you to port Nmap to new platforms, fix bugs, * * and add new features. You are highly encouraged to send your changes * * to nmap-dev@insecure.org for possible incorporation into the main * * distribution. By sending these changes to Fyodor or one of the * * Insecure.Org development mailing lists, it is assumed that you are * * offering the Nmap Project (Insecure.Com LLC) the unlimited, * * non-exclusive right to reuse, modify, and relicense the code. Nmap * * will always be available Open Source, but this is important because the * * inability to relicense code has caused devastating problems for other * * Free Software projects (such as KDE and NASM). We also occasionally * * relicense the code to third parties as discussed above. If you wish to * * specify special license conditions of your contributions, just say so * * when you send them. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * General Public License v2.0 for more details * * (http://www.gnu.org/licenses/gpl-2.0.html). * * * ***************************************************************************/ /* $Id$ */ #include "nsock.h" #include "nsock_internal.h" #include "netutils.h" #include #include #include extern struct timeval nsock_tod; /* Create the actual socket (nse->iod->sd) underlying the iod. This unblocks the socket, binds to the localaddr address, sets IP options, and sets the broadcast flag. Trying to change these functions after making this call will not have an effect. This function needs to be called before you try to read or write on the iod. */ static int nsock_make_socket(mspool *ms, msiod *iod, int family, int proto) { /* inheritable_socket is from nbase */ iod->sd = (int) inheritable_socket(family, (proto == IPPROTO_UDP) ? SOCK_DGRAM : SOCK_STREAM, proto); if (iod->sd == -1) { perror("Socket troubles"); return -1; } unblock_socket(iod->sd); iod->lastproto = proto; if (iod->locallen) { int one = 1; setsockopt(iod->sd, SOL_SOCKET, SO_REUSEADDR, (const char *) &one, sizeof(one)); if (bind(iod->sd, (struct sockaddr *) &iod->local, (int) iod->locallen) == -1) { if (ms->tracelevel > 0) nsock_trace(ms, "Bind to %s failed (IOD #%li)", inet_ntop_ez(&iod->local, iod->locallen), iod->id); } } if (iod->ipoptslen && family == AF_INET) { if (setsockopt(iod->sd, IPPROTO_IP, IP_OPTIONS, (const char *) iod->ipopts, iod->ipoptslen) == -1) { if (ms->tracelevel > 0) nsock_trace(ms, "Setting of IP options failed (IOD #%li)", iod->id); } } if (ms->broadcast) { if (setsockopt(iod->sd, SOL_SOCKET, SO_BROADCAST, (const char *)&(ms->broadcast), sizeof(int)) == -1) { if (ms->tracelevel > 0) nsock_trace(ms, "Setting of SO_BROADCAST failed (IOD #%li)", iod->id); } } return iod->sd; } int nsock_setup_udp(nsock_pool nsp, nsock_iod ms_iod, int af) { mspool *ms = (mspool *) nsp; msiod *nsi = (msiod *) ms_iod; assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN); gettimeofday(&nsock_tod, NULL); if (ms->tracelevel > 0) nsock_trace(ms, "UDP unconnected socket (IOD #%li)", nsi->id); if (nsock_make_socket(ms, nsi, af, IPPROTO_UDP) == -1) return -1; return nsi->sd; } /* This does the actual logistics of requesting a TCP connection. It is * shared by nsock_connect_tcp and nsock_connect_ssl */ void nsock_connect_internal(mspool *ms, msevent *nse, int proto, struct sockaddr_storage *ss, size_t sslen, unsigned short port) { struct sockaddr_in *sin = (struct sockaddr_in *) ss; #if HAVE_IPV6 struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *) ss; #endif msiod *iod = nse->iod; /* Now it is time to actually attempt the connection */ if (nsock_make_socket(ms, iod, ss->ss_family, proto) == -1) { nse->event_done = 1; nse->status = NSE_STATUS_ERROR; nse->errnum = socket_errno(); } else { if (sin->sin_family == AF_INET) { sin->sin_port = htons(port); } else { assert(sin->sin_family == AF_INET6); #if HAVE_IPV6 sin6->sin6_port = htons(port); #else fatal("IPv6 address passed to nsock_connect_* call, but nsock was not compiled w/IPv6 support"); #endif } assert(sslen <= sizeof(iod->peer)); memcpy(&iod->peer, ss, sslen); iod->peerlen = sslen; if (connect(iod->sd, (struct sockaddr *) ss, sslen) == -1) { int err = socket_errno(); if (proto == IPPROTO_UDP || (err != EINPROGRESS && err != EAGAIN)) { nse->event_done = 1; nse->status = NSE_STATUS_ERROR; nse->errnum = err; } } /* The callback handle_connect_result handles the connection once it completes. */ } } /* Request a TCP connection to another system (by IP address). The in_addr is normal network byte order, but the port number should be given in HOST BYTE ORDER. ss should be a sockaddr_storage, sockaddr_in6, or sockaddr_in as appropriate (just like what you would pass to connect). sslen should be the sizeof the structure you are passing in. */ nsock_event_id nsock_connect_tcp(nsock_pool nsp, nsock_iod ms_iod, nsock_ev_handler handler, int timeout_msecs, void *userdata, struct sockaddr *saddr, size_t sslen, unsigned short port) { msiod *nsi = (msiod *) ms_iod; mspool *ms = (mspool *) nsp; msevent *nse; struct sockaddr_storage *ss = (struct sockaddr_storage *) saddr; assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN); /* Just in case someone waits a long time and then does a new connect */ gettimeofday(&nsock_tod, NULL); nse = msevent_new(ms, NSE_TYPE_CONNECT, nsi, timeout_msecs, handler, userdata); assert(nse); if (ms->tracelevel > 0) nsock_trace(ms, "TCP connection requested to %s:%hu (IOD #%li) EID %li", inet_ntop_ez(ss, sslen), port, nsi->id, nse->id); /* Do the actual connect() */ nsock_connect_internal(ms, nse, IPPROTO_TCP, ss, sslen, port); nsp_add_event(ms, nse); return nse->id; } /* Request an SCTP association to another system (by IP address). The in_addr is normal network byte order, but the port number should be given in HOST BYTE ORDER. ss should be a sockaddr_storage, sockaddr_in6, or sockaddr_in as appropriate (just like what you would pass to connect). sslen should be the sizeof the structure you are passing in. */ nsock_event_id nsock_connect_sctp(nsock_pool nsp, nsock_iod ms_iod, nsock_ev_handler handler, int timeout_msecs, void *userdata, struct sockaddr *saddr, size_t sslen, unsigned short port) { msiod *nsi = (msiod *) ms_iod; mspool *ms = (mspool *) nsp; msevent *nse; struct sockaddr_storage *ss = (struct sockaddr_storage *) saddr; assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN); /* Just in case someone waits a long time and then does a new connect */ gettimeofday(&nsock_tod, NULL); nse = msevent_new(ms, NSE_TYPE_CONNECT, nsi, timeout_msecs, handler, userdata); assert(nse); if (ms->tracelevel > 0) nsock_trace(ms, "SCTP association requested to %s:%hu (IOD #%li) EID %li", inet_ntop_ez(ss, sslen), port, nsi->id, nse->id); /* Do the actual connect() */ nsock_connect_internal(ms, nse, IPPROTO_SCTP, ss, sslen, port); nsp_add_event(ms, nse); return nse->id; } /* Request an SSL over TCP/SCTP connection to another system (by IP address). The in_addr is normal network byte order, but the port number should be given in HOST BYTE ORDER. This function will call back only after it has made the connection AND done the initial SSL negotiation. From that point on, you use the normal read/write calls and decryption will happen transparently. ss should be a sockaddr_storage, sockaddr_in6, or sockaddr_in as appropriate (just like what you would pass to connect). sslen should be the sizeof the structure you are passing in. */ nsock_event_id nsock_connect_ssl(nsock_pool nsp, nsock_iod nsiod, nsock_ev_handler handler, int timeout_msecs, void *userdata, struct sockaddr *saddr, size_t sslen, int proto, unsigned short port, nsock_ssl_session ssl_session) { #ifndef HAVE_OPENSSL fatal("nsock_connect_ssl called - but nsock was built w/o SSL support. QUITTING"); return (nsock_event_id) 0; /* UNREACHED */ #else struct sockaddr_storage *ss = (struct sockaddr_storage *) saddr; msiod *nsi = (msiod *) nsiod; mspool *ms = (mspool *) nsp; msevent *nse; /* Just in case someone waits a long time and then does a new connect */ gettimeofday(&nsock_tod, NULL); if (!ms->sslctx) nsp_ssl_init(ms); assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN); nse = msevent_new(ms, NSE_TYPE_CONNECT_SSL, nsi, timeout_msecs, handler, userdata); assert(nse); /* Set our SSL_SESSION so we can benefit from session-id reuse. */ nsi_set_ssl_session(nsi, (SSL_SESSION *) ssl_session); if (ms->tracelevel > 0) nsock_trace(ms, "SSL connection requested to %s:%hu/%s (IOD #%li) EID %li", inet_ntop_ez(ss, sslen), port, (proto == IPPROTO_TCP ? "tcp" : "sctp"), nsi->id, nse->id); /* Do the actual connect() */ nsock_connect_internal(ms, nse, proto, ss, sslen, port); nsp_add_event(ms, nse); return nse->id; #endif /* HAVE_OPENSSL */ } /* Request ssl connection over already established connection. nsiod must be socket that is already connected to target using nsock_connect_tcp or nsock_connect_sctp. All parameters have the same meaning as in 'nsock_connect_ssl' */ nsock_event_id nsock_reconnect_ssl(nsock_pool nsp, nsock_iod nsiod, nsock_ev_handler handler, int timeout_msecs, void *userdata, nsock_ssl_session ssl_session) { #ifndef HAVE_OPENSSL fatal("nsock_reconnect_ssl called - but nsock was built w/o SSL support. QUITTING"); return (nsock_event_id) 0; /* UNREACHED */ #else msiod *nsi = (msiod *) nsiod; mspool *ms = (mspool *) nsp; msevent *nse; if (!ms->sslctx) nsp_ssl_init(ms); nse = msevent_new(ms, NSE_TYPE_CONNECT_SSL, nsi, timeout_msecs, handler, userdata); assert(nse); /* Set our SSL_SESSION so we can benefit from session-id reuse. */ nsi_set_ssl_session(nsi, (SSL_SESSION *) ssl_session); if (ms->tracelevel > 0) nsock_trace(ms, "SSL reconnection requested (IOD #%li) EID %li", nsi->id, nse->id); /* Do the actual connect() */ nse->event_done = 0; nse->status = NSE_STATUS_SUCCESS; nsp_add_event(ms, nse); return nse->id; #endif /* HAVE_OPENSSL */ } /* Request a UDP "connection" to another system (by IP address). The in_addr is normal network byte order, but the port number should be given in HOST BYTE ORDER. Since this is UDP, no packets are actually sent. The destination IP and port are just associated with the nsiod (an actual OS connect() call is made). You can then use the normal nsock write calls on the socket. There is no timeout since this call always calls your callback at the next opportunity. The advantages to having a connected UDP socket (as opposed to just specifying an address with sendto() are that we can now use a consistent set of write/read calls for TCP/UDP, received packets from the non-partner are automatically dropped by the OS, and the OS can provide asynchronous errors (see Unix Network Programming pp224). ss should be a sockaddr_storage, sockaddr_in6, or sockaddr_in as appropriate (just like what you would pass to connect). sslen should be the sizeof the structure you are passing in. */ nsock_event_id nsock_connect_udp(nsock_pool nsp, nsock_iod nsiod, nsock_ev_handler handler, void *userdata, struct sockaddr *saddr, size_t sslen, unsigned short port) { msiod *nsi = (msiod *) nsiod; mspool *ms = (mspool *) nsp; msevent *nse; struct sockaddr_storage *ss = (struct sockaddr_storage *) saddr; assert(nsi->state == NSIOD_STATE_INITIAL || nsi->state == NSIOD_STATE_UNKNOWN); /* Just in case someone waits a long time and then does a new connect */ gettimeofday(&nsock_tod, NULL); nse = msevent_new(ms, NSE_TYPE_CONNECT, nsi, -1, handler, userdata); assert(nse); if (ms->tracelevel > 0) nsock_trace(ms, "UDP connection requested to %s:%hu (IOD #%li) EID %li", inet_ntop_ez(ss, sslen), port, nsi->id, nse->id); nsock_connect_internal(ms, nse, IPPROTO_UDP, ss, sslen, port); nsp_add_event(ms, nse); return nse->id; } /* Returns that host/port/protocol information for the last communication (or comm. attempt) this nsi has been involved with. By "involved" with I mean interactions like establishing (or trying to) a connection or sending a UDP datagram through an unconnected nsock_iod. AF is the address family (AF_INET or AF_INET6), Protocl is IPPROTO_TCP or IPPROTO_UDP. Pass NULL for information you do not need. If ANY of the information you requested is not available, 0 will be returned and the unavailable sockets are zeroed. If protocol or af is requested but not available, it will be set to -1 (and 0 returned). The pointers you pass in must be NULL or point to allocated address space. The sockaddr members should actually be sockaddr_storage, sockaddr_in6, or sockaddr_in with the socklen of them set appropriately (eg sizeof(sockaddr_storage) if that is what you are passing). */ int nsi_getlastcommunicationinfo(nsock_iod ms_iod, int *protocol, int *af, struct sockaddr *local, struct sockaddr *remote, size_t socklen) { msiod *nsi = (msiod *) ms_iod; int ret = 1; struct sockaddr_storage sock; socklen_t slen = sizeof(struct sockaddr_storage); int res; assert(socklen > 0); if (nsi->peerlen > 0) { if (remote) memcpy(remote, &(nsi->peer), MIN((unsigned)socklen, nsi->peerlen)); if (protocol) { *protocol = nsi->lastproto; if (*protocol == -1) res = 0; } if (af) { *af = ((struct sockaddr_in *) &nsi->peer)->sin_family; } if (local) { if (nsi->sd >= 0) { res = getsockname(nsi->sd, (struct sockaddr *) &sock, &slen); if (res == -1) { memset(local, 0, socklen); ret = 0; } else { assert(slen > 0 ); memcpy(local, &sock, MIN((unsigned)slen, socklen)); } } else { memset(local, 0, socklen); ret = 0; } } } else { if (local || remote || protocol || af) ret = 0; if (remote) memset(remote, 0, socklen); if (local) memset(local, 0, socklen); if (protocol) *protocol = -1; if (af) *af = -1; } return ret; }