--- Library implementing a minimal TFTP server
--
-- Currently only write-operations are supported so that script can trigger
-- TFTP transfers and receive the files and return them as result.
--
-- The library contains the following classes
-- * Packet
-- ** The Packet
classes contain one class for each TFTP operation.
-- * File
-- ** The File
class holds a recieved file including the name and contents
-- * ConnHandler
-- ** The ConnHandler
class handles and processes incoming connections.
--
-- The following code snipplet starts the TFTP server and waits for the file incoming.txt
-- to be uploaded for 10 seconds:
--
-- tftp.start()
-- local status, f = tftp.waitFile("incoming.txt", 10)
-- if ( status ) then return f:getContent() end
--
--
-- @author Patrik Karlsson
-- @copyright Same as Nmap--See http://nmap.org/book/man-legal.html
--
-- version 0.2
--
-- 2011-01-22 - re-wrote library to use coroutines instead of new_thread code.
module(... or "tftp", package.seeall)
threads, infiles, running = {}, {}, {}
state = "STOPPED"
srvthread = {}
-- All opcodes supported by TFTP
OpCode = {
RRQ = 1,
WRQ = 2,
DATA = 3,
ACK = 4,
ERROR = 5,
}
--- A minimal packet implementation
--
-- The current code only implements the ACK and ERROR packets
-- As the server is write-only the other packet types are not needed
Packet = {
-- Implements the ACK packet
ACK = {
new = function( self, block )
local o = {}
setmetatable(o, self)
self.__index = self
o.block = block
return o
end,
__tostring = function( self )
return bin.pack(">SS", OpCode.ACK, self.block)
end,
},
-- Implements the error packet
ERROR = {
new = function( self, code, msg )
local o = {}
setmetatable(o, self)
self.__index = self
o.msg = msg
o.code = code
return o
end,
__tostring = function( self )
return bin.pack(">SSz", OpCode.ERROR, self.code, self.msg)
end,
}
}
--- The File class holds files received by the TFTP server
File = {
--- Creates a new file object
--
-- @param filename string containing the filename
-- @param content string containing the file content
-- @return o new class instance
new = function(self, filename, content, sender)
local o = {}
setmetatable(o, self)
self.__index = self
o.name = filename
o.content = content
o.sender = sender
return o
end,
getContent = function(self) return self.content end,
setContent = function(self, content) self.content = content end,
getName = function(self) return self.name end,
setName = function(self, name) self.name = name end,
setSender = function(self, sender) self.sender = sender end,
getSender = function(self) return self.sender end,
}
-- The thread dispatcher is called by the start function once
local function dispatcher()
local last = os.time()
local f_condvar = nmap.condvar(infiles)
local s_condvar = nmap.condvar(state)
while(true) do
-- check if other scripts are active
local counter = 0
for t in pairs(running) do
counter = counter + 1
end
if ( counter == 0 ) then
state = "STOPPING"
s_condvar "broadcast"
end
if #threads == 0 then break end
for i, thread in ipairs(threads) do
local status, res = coroutine.resume(thread)
if ( not(res) ) then -- thread finished its task?
table.remove(threads, i)
break
end
end
-- Make sure to process waitFile atleast every 2 seconds
-- in case no files have arrived
if ( os.time() - last >= 2 ) then
last = os.time()
f_condvar "broadcast"
end
end
state = "STOPPED"
s_condvar "broadcast"
stdnse.print_debug("Exiting _dispatcher")
end
-- Processes a new incoming file transfer
-- Currently only uploads are supported
--
-- @param host containing the hostname or ip of the initiating host
-- @param port containing the port of the initiating host
-- @param data string containing the initial data passed to the server
local function processConnection( host, port, data )
local pos, op = bin.unpack(">S", data)
local socket = nmap.new_socket("udp")
socket:set_timeout(1000)
local status, err = socket:connect(host, port)
if ( not(status) ) then return status, err end
socket:set_timeout(10)
-- If we get anything else than a write request, abort the connection
if ( OpCode.WRQ ~= op ) then
stdnse.print_debug("Unsupported opcode")
socket:send( tostring(Packet.ERROR:new(0, "TFTP server has write-only support")))
end
local pos, filename, enctype = bin.unpack("zz", data, pos)
status, err = socket:send( tostring( Packet.ACK:new(0) ) )
local blocks = {}
local lastread = os.time()
while( true ) do
local status, pdata = socket:receive()
if ( not(status) ) then
-- if we're here and havent succesfully read a packet for 5 seconds, abort
if ( os.time() - lastread > 5 ) then
coroutine.yield(false)
else
coroutine.yield(true)
end
else
-- record last time we had a succesful read
lastread = os.time()
pos, op = bin.unpack(">S", pdata)
if ( OpCode.DATA ~= op ) then
stdnse.print_debug("Expected a data packet, terminating TFTP transfer")
end
local block, data
pos, block, data = bin.unpack(">SA" .. #pdata - 4, pdata, pos )
blocks[block] = data
-- First block was not 1
if ( #blocks == 0 ) then
socket:send( tostring(Packet.ERROR:new(0, "Did not receive block 1")))
break
end
-- for every fith block check that we've received the preceeding four
if ( ( #blocks % 5 ) == 0 ) then
for b = #blocks - 4, #blocks do
if ( not(blocks[b]) ) then
socket:send( tostring(Packet.ERROR:new(0, "Did not receive block " .. b)))
end
end
end
-- Ack the data block
status, err = socket:send( tostring(Packet.ACK:new(block)) )
if ( ( #blocks % 20 ) == 0 ) then
-- yield every 5th iteration so other threads may work
coroutine.yield(true)
end
-- If the data length was less than 512, this was our last block
if ( #data < 512 ) then
socket:close()
break
end
end
end
local filecontent = ""
-- Make sure we received all the blocks needed to proceed
for i=1, #blocks do
if ( not(blocks[i]) ) then
return false, ("Block #%d was missing in transfer")
end
filecontent = filecontent .. blocks[i]
end
stdnse.print_debug("Finnished receiving file \"%s\"", filename)
-- Add anew file to the global infiles table
table.insert( infiles, File:new(filename, filecontent, host) )
local condvar = nmap.condvar(infiles)
condvar "broadcast"
end
-- Waits for a connection from a client
local function waitForConnection()
local srvsock = nmap.new_socket("udp")
local status = srvsock:bind(nil, 69)
assert(status, "Failed to bind to TFTP server port")
srvsock:set_timeout(0)
while( state == "RUNNING" ) do
local status, data = srvsock:receive()
if ( not(status) ) then
coroutine.yield(true)
else
local status, _, _, rhost, rport = srvsock:get_info()
local x = coroutine.create( function() processConnection(rhost, rport, data) end )
table.insert( threads, x )
coroutine.yield(true)
end
end
end
--- Starts the TFTP server and creates a new thread handing over to the dispatcher
function start()
local disp = nil
local mutex = nmap.mutex("srvsocket")
-- register a running script
running[coroutine.running()] = true
mutex "lock"
if ( state == "STOPPED" ) then
srvthread = coroutine.running()
table.insert( threads, coroutine.create( waitForConnection ) )
stdnse.new_thread( dispatcher )
state = "RUNNING"
end
mutex "done"
end
local function waitLast()
-- The thread that started the server needs to wait here until the rest
-- of the scripts finnish running. We know we are done once the state
-- shifts to STOPPED and we get a singla from the condvar in the
-- dispatcher
local s_condvar = nmap.condvar(state)
while( srvthread == coroutine.running() and state ~= "STOPPED" ) do
s_condvar "wait"
end
end
--- Waits for a file with a specific filename for at least the number of
-- seconds specified by the timeout parameter. If this function is called
-- from the thread that's running the server it will wait until all the
-- other threads have finnished executing before returning.
--
-- @param filename string containing the name of the file to receive
-- @param timeout number containing the minimum number of seconds to wait
-- for the file to be received
-- @return status true on success false on failure
-- @return File instance on success, nil on failure
function waitFile( filename, timeout )
local condvar = nmap.condvar(infiles)
local t = os.time()
while(os.time() - t < timeout) do
for _, f in ipairs(infiles) do
if (f:getName() == filename) then
running[coroutine.running()] = nil
waitLast()
return true, f
end
end
condvar "wait"
end
-- de-register a running script
running[coroutine.running()] = nil
waitLast()
return false
end